Umbralstorm docs
A browser-playable MMO bullet-hell inspired by Realm of the Mad God — dense deterministic bullets, permadeath, and content-as-data.
Where to start
Section titled “Where to start”- Architecture — the source of truth for how
the system is structured and why, split into one page per topic (
§1–§11). - Backlog board — the live playtest/engineering board, one file
per item, validated by
pnpm test. - RotMG reference — research notes on what RotMG does, so we can make informed different choices.
This site reads the Markdown under docs/ directly — the repo tree stays the
canonical, greppable source of truth for humans and agents alike.